• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by mavh · Aug 03, 2016 at 03:15 PM · recording

everyplay video local file

what is the exact PATH to read the video local file generated by everyplay ?

????????/tmp/Everyplay/sessions/[Strange numbers]/screen-001.mp4?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Brad-Keys · Sep 03, 2016 at 07:31 AM

I made a function for retrieving the videos on iOS and Android. You'll find the results on iOS to be a bit disappointing I'll warn you. The video will be upside down (vertically inverted) and I found it was not possible to upload it to Facebook either. Android seems to work very well though! Don't forget to import System.IO.

 static string GetVideoPath ()
     {
         #if UNITY_IOS
 
         var root = new DirectoryInfo(Application.persistentDataPath).Parent.FullName;
         var everyplayDir = root + "/tmp/Everyplay/session";
 
         #elif UNITY_ANDROID
 
         var root = new DirectoryInfo(Application.temporaryCachePath).FullName;
         var everyplayDir = root + "/sessions";
 
         #endif
 
         var files = new DirectoryInfo(everyplayDir).GetFiles("*.mp4", SearchOption.AllDirectories);
         var videoLocation = "";
 
         // Should only be one video, if there is one at all
         foreach (var file in files) {
             #if UNITY_ANDROID
             videoLocation = "file://" + file.FullName;
             #else
             videoLocation = file.FullName;
             #endif
             break;
         }
 
         return videoLocation;
     }


Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image YoungZ · Nov 24, 2016 at 03:13 AM 0
Share

Hi I Test this code in Andriod var files = new DirectoryInfo(everyplayDir).GetFiles("*.mp4", SearchOption.AllDirectories); System.Io Exception Null . Application.temporaryCachePath: /data/data/com.test.TestRecord/cache But I Find Video Local Path Is :/storage/emulated/0/Android/data/com.test.TestRecord/cache

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

66 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Everyplay Admob recording issue. 0 Answers

Gameobject hierarchy recorder(Can it record more than transforms?) 0 Answers

Slight delay adding 0 Answers

Record non-main camera to device 0 Answers

How to record character movement and audio input 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges