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Question by Skeletor101 · Aug 06, 2016 at 09:10 PM · unity 5errorload scene

"Level Manager" trying to update deprecated code

Hi guys, I am new to unity, and I am currently trying to learn code via some Udemey videos. I am running into some deprecated code on line 12. I know that I need to update line 12 to SceneManager.LoadScene, however I am very new to programming and don't have a strong enough understanding to fix it beyond that. Any help would be greatly appreciated. Thanks in advance.

 public class LevelManager : MonoBehaviour {
 
    public void LoadLevel(string name) {
         Debug.Log("level load requested for: " + name);
         SceneManager.LoadScene(name);
     }
     public void QuitRequest() {
         Debug.Log("I want to quit!: ");
         Application.Quit();
     }
     public LoadNextLevel() {
         Application.LoadLevel(Application.loadedLevel +1);
     }
 }
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Answer by Addyarb · Aug 06, 2016 at 11:58 PM

It is indeed a little confusing to switch from the Application to SceneManager class, as the implementation is considerably (and needlessly imo) more complex.

Here's how line 12 should look:

    SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);


Anyhow, always check the Unity Scripting API for these types of things, and you'll usually get a really good idea (if not a code sample) of what you need to do.

Good luck learning Unity!

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