• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by erez9901 · Aug 08, 2016 at 01:08 PM · c#error

PlayerPrefs.DeleteKey() doesnt work.

I have been in unity for about 2 years and im encountring t$$anonymous$$s problem. W$$anonymous$$ch the player prefs key just wont delete.

if anyone can point me out what im missing it would be awesome.

 w$$anonymous$$le (PlayerPrefs.GetString("codes." + counter) != "")
         {
             if (PlayerPrefs.GetString("codes." + counter) == c.nameText)
             {
                 string nameS = PlayerPrefs.GetString("codes." + counter);
 
                 PlayerPrefs.DeleteKey("codes." + counter);
                 PlayerPrefs.DeleteKey(nameS + ".name");
                 PlayerPrefs.DeleteKey(nameS + ".quantity");
                 PlayerPrefs.DeleteKey(nameS + ".prefered_quantity");
 
                 for (int i = 0; i < c.codes.Count; i++)
                 {
                     PlayerPrefs.DeleteKey(c.nameText + ".codes." + i);
                 }
                 PlayerPrefs.Save();
             }
            counter++;
     }

     List<string> codes = new List<string>();
     foreach (string s in c.codes)
     {
         codes.Add(s);
     }
     Cell c1 = AddNew(name, "213", quantity, prefered);

     foreach (string code in codes)
     {
         c1.AddCode(code);
     }
     Save();

Save function :

 public void Save()
     {
         int counter = 0;
         foreach (Transform t in table)
         {
             Cell c = t.GetComponent<Cell>();
             PlayerPrefs.SetString("codes." + counter, c.nameText);
             PlayerPrefs.SetString(c.nameText + ".name", c.nameText);
             PlayerPrefs.SetInt(c.nameText + ".quantity", c.quantityI);
             PlayerPrefs.SetInt(c.nameText + ".prefered_quantity", c.preferedQuan);
             for (int i = 0; i < c.codes.Count; i++)
             {
                 PlayerPrefs.SetString(c.nameText + ".codes." + i, c.codes[i]);
             }
             counter++;
         }
         PlayerPrefs.Save();
     }


im probably an idiot who cant see the problem

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Beguiled · Jan 15, 2017 at 05:05 PM 0
Share

@erez9901 I'm running into this same problem... I don't suppose you ever came to a solution?

avatar image profsteven7 · Nov 02, 2018 at 01:32 PM 0
Share

In this line:

if (PlayerPrefs.GetString("codes." + counter) == c.nameText)

it looks like you're comparing a counter , likely a number, to a name. So code never reaches that delete keys.

avatar image hexagonius · Nov 02, 2018 at 04:41 PM 0
Share

Try setting break points and see if you reach the deletion, if the key is correct and so on.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

9 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Distribute terrain in zones 3 Answers

Sync with visual studio 2010 error 1 Answer

Gets a error and code still works 1 Answer

`Random' does not contain a definition for `Range'? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges