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Question by roborovski · Aug 10, 2016 at 06:50 PM · lightinglighting bugrealtime-shadowslighting-model

Realtime lights causing ugly banding effect

Hi, iI'm working on a game which is procedurally generated, and uses primarily realtime lighting because of this. However, I've noticed that even on high quality settings, realtime lights cause this ugly banding effect that I can't figure out how to get rid of. I'd like to target high-end systems with this game, so if there's a way to improve the quality of lighting and smooth out these errors, I'd love to hear it.alt text

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avatar image Dave29483 · Aug 11, 2016 at 05:38 PM 0
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Have you enabled HDR on the camera? It's a precision issue.

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Answer by Username801 · Jan 28, 2021 at 12:37 AM

Same problem.

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