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Question by agiro · Aug 10, 2016 at 08:11 AM · blenderexportlevel-design

Blender to Unity - both objects and collisions

Greetings, I have built a simple level using cubes and cones in Blender and I want to add it to unity. The problem is that I do not wish to create everything in Unity again, and I really don't wish to create the collisions for them. I wonder if there is a way of doing this - I have the objects in Blender and I export them to Unity, with the mesh is its collider as well. Thanks in advance.

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