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Question by PleaseGiveMeFreeThingsTy · Aug 13, 2016 at 06:59 AM · movementcodepagewrongworkdoesnt

What is wrong with this why can't i move?

using UnityEngine; using System.Collections;

public class PlayerMovement : MonoBehaviour { public float speed; private Rigidbody rbody;

 // Use this for initialization
 void Start () {
     rbody = GetComponent<Rigidbody>();
 
 }
 
 // Update is called once per frame
 void Update () {
     float inputX = Input.GetAxis("Horizontal");
     float inputZ = Input.GetAxis("Vertical");

     float moveX = inputX*speed*Time.deltaTime;
     float moveZ = inputZ*speed*Time.deltaTime;

     rbody.AddForce(moveX, 0f, moveZ);
 
 }

}

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avatar image PleaseGiveMeFreeThingsTy · Aug 13, 2016 at 08:12 AM 0
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using UnityEngine; using System.Collections;

public class Player$$anonymous$$ovement : $$anonymous$$onoBehaviour { public float speed; private Rigidbody rbody;

 // Use this for initialization
 void Start ()
 {
     rbody = GetComponent<Rigidbody> ();
 
 }
 
 // Update is called once per frame
 void Update ()
 {
     float inputX = Input.GetAxis ("Horizontal");
     float inputZ = Input.GetAxis ("Vertical");

     float moveX = inputX * speed * Time.deltaTime;
     float moveZ = inputZ * speed * Time.deltaTime;

     //transform.Translate(moveX, 0f, moveZ);
     rbody.AddForce (moveX, 0f, moveZ);
 
 }

}

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