I have made a small testing project featuring a single simple scene with a camera and a gameobject with a spriterenderer and a simple script that moves the gameobjects transform across the screen. When I install the apk file on my android device it takes up 47.66 mb. In comparison “Flappy Bird” takes up only 2.33 mb.
Why does a simple scene take up so much space on android? My guess would be that a lot of stuff must be included in the build that I do not use but it is only a guess. Can anyone help me clear this up or provide me with a way to reduce the size?
Thanks