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Question by nhftk12 · May 29, 2011 at 04:19 AM · blender

Blender animation (meta objects).

I made in Blender a creature that his hands made from meta objects and the rest of the body are meshs, I made an "skeleton" (armeture) to make the animations.

alt text

The problem is that I can't find any way to attach the hands to the skeleton. Why I can't attach the hands to the skeleton? It because it made from meta objects?

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Answer by SrBilyon · May 29, 2011 at 05:22 AM

Try converting the meta objects into meshes (forgot when the option is). This way, you can control them with armature. Could you post a pic?

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avatar image nhftk12 · May 29, 2011 at 01:13 PM 0
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Here is the pic

avatar image nhftk12 · May 29, 2011 at 05:17 PM 0
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I did what you sade. (The "meta hands" look better...) It works now. Still I want to be sure if it posible?

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