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Question by Anas173 · Aug 26, 2016 at 08:41 PM · c#movementplayer

Character movement

This is a logic and optimization question and not a programming one, im sorry if the questions is not in right place..

My questions is what is the best way to create a 3D third person character movement in Unity.. obiosuouly there is a lot of ways to do that but i care about optimization so much and when things come to optimizing code and logic i really suck at it. so if you know what is a great logic or best common way that people use to move a character please share! :D!

Is using a character controller helpful ?

Thanks

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avatar image Runalotski · Aug 26, 2016 at 09:03 PM 0
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I believe that 'answers' is for a specific answer to solve a specific issue if you want to open an open conversation it goes in the 'forums', as a rule of thumb.

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