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Question by martin b · May 29, 2011 at 10:03 PM · textureblender

Blender and texture issue

I've successfully created an object in blender and got it to appear in Unity: only a simple object, no animation or anything complex. What I wanted to do then was to apply a texture to it in Unity, just as I would to a standard cube or whatever. This kind of works, in that the object changes colour to (roughly) the colour of the texture (so eg a red marbled texture turns the object red), but the texture itself doesn't appear.

Any help as to why this happens and how I get round it would be more than welcome.

(unity 3.3.0f4, blender 2.57.1)

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Answer by Eric5h5 · May 29, 2011 at 10:24 PM

You have to UV map your object.

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