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Question by Henk Jan Baard · Mar 02, 2010 at 01:50 PM · camerafollow

How to let a GameObject or Camera follow a path?

I want to let a vehicle or camera follow a path (stick to a line) that I defined in design time. (Like a train following a rail). The vehicle or camera would be operated by the user (press a key to go forward or another key to go backwards).

I really don't have any clue how to build something like this, and I can't find some tips to do something like this.

Can someone help me with this? Or can you give me some tips?

Thanks

Update: All solutions given here use splines which gives the wrong effect for me. I want to move, say a car, along a path in a straight line and at some point turn into a corner (the path would be straight followed by a quarter of a circle, followed by a straight line again.)

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Answer by Sohaib08 · Aug 12, 2012 at 06:04 PM

Make an animation and use key frames like flash : http://www.youtube.com/watch?v=KWC6Pw63BAY

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Answer by jasperstocker · Sep 26, 2012 at 05:51 AM

If you need a little more control than the Unify example, you might want to check out my asset Camera Path

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