• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Papatriz · Sep 07, 2016 at 02:33 PM · google play gamessocialleaderboards

play-games-plugin: Loadscores ignore leaderboard's range settings

Hello, everyone

I have a problem with GooglePlay leaderboards, using play-games-plugin-for-unity. I try to get five scores, where user score will be in the middle of list:

  1. TopPlayer1 1000

  2. TopPlayer2 900

  3. USER 800

  4. BottomPlayer1 700

  5. BottomPlayer2 600

I've tried it in this way:

  ILeaderboard lb = PlayGamesPlatform.Instance.CreateLeaderboard();
            lb.id = leaderboardID;
            lb.timeScope = TimeScope.AllTime;
            var startPos = (PlayerCurrentPosition > 3) ? PlayerCurrentPosition - 2 : 1;
 
            lb.range = new Range(startPos, 5);  // <--- SET RANGE
 
            lb.LoadScores(ok =>
                 {
                     if (ok)
                         LoadUsersAndDisplay(lb);
                 });

But everytime I get five results started from player current position and below, totally ignored range settings.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by CanNguyen · Jul 22, 2018 at 10:57 PM

So I'm not 100% sure, but try modifying the range value within the LoadScores function. For some attributes you'll need to wait for the event to finish to actually modify them.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Leaderboards and achievements not working -- Google Play Services 0 Answers

Social.ShowLeaderboardUI() displays specific leaderboard instead of a default view (list of all leaderboards). 1 Answer

Social on Android and iOS not working 0 Answers

Social.LoadUsers why does it return 0 results 0 Answers

Gradle failed to fetch dependencies. (Google Play Services) 1 Answer

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges