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Question by Greg-SS · Sep 08, 2016 at 08:38 PM · androidpluginsamsung

Supported InputDevice types in UnityPlayerActivity

I'm trying to implement a wrapper for the Samsung Galaxy Note 7 stylus pen but ran out of options when I want to send hovering stylus events, I'm already using the DeviceInput.SOURCE_MOUSE for the normal stylus touch event.

Is there a list of accepted InputDevice type that Unity understand and easily accessible (mouse-like behaviour that can interact with uGUI directly) from inside the engine that I can use for the hovering stylus input?

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