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Question by u16715 · Sep 12, 2016 at 02:02 PM · 2dtexturetextdooropen

text code to unlock door 2D

Hi, I want to unlock a 2D door using a text code. If you enter a certain text, lets say "open", it opens the door. if you enter a other code lets say "hello" the door does not open. How do I do t$$anonymous$$s?

I need t$$anonymous$$s for a school project so I would really really like if you guys could help me.

Thanks!

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Answer by Jessespike · Sep 12, 2016 at 03:28 PM

Create an InputField and attach a script that checks the text.

In the InputField's OnEndEdit, add the script's text check function.

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 
 public class InputFieldKeywords : MonoBehaviour {
 
     InputField inputField;
 
     // Use t$$anonymous$$s for initialization
     void Awake () {
         inputField = GetComponent<InputField>();
     }
 
     public void CheckText()
     {
         if (inputField.text == "open")
         {
             Debug.Log("door open");
             // TODO unlock door
         }
     }
 }



Unity Manual - UI

Unity Tutorials - UI

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