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Question by smokiespartakus · Sep 15, 2016 at 01:35 PM · iapsamsung

Unity IAP samsung calling OnInitialized (or OnInitializeFailed)

I'm trying to add my app to samsung store, and want to use Unity IAP.

I got it all working using test mode by setting

 builder.Configure<ISamsungAppsConfiguration>().SetMode(SamsungAppsMode.AlwaysSucceed);

but when I set it to production with

 builder.Configure<ISamsungAppsConfiguration>().SetMode(SamsungAppsMode.Production);

neither OnInitialized or OnInitializeFailed is called in my IStoreListener.

In logcat it seems to be initializing

 09-15 09:58:10.805: I/UnityIAP SamsungApps(26206): initialise
 09-15 09:58:10.805: I/UnityIAP SamsungApps(26206): Checking for samsung IAP service...
 09-15 09:58:10.805: I/UnityIAP SamsungApps(26206): Samsung IAP service installed
 09-15 09:58:10.835: I/UnityIAP SamsungApps(26206): onBindIapFinished:0
 09-15 09:58:10.835: I/UnityIAP SamsungApps(26206): Initialised successfully!
 09-15 09:58:10.835: I/UnityIAP SamsungApps(26206): Fetching item list...

Could this be because it's not released yet in the samsung store? And is there any way to test that production mode actually works without releasing it?

cheers /jonas

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avatar image gogoslab · Mar 09, 2017 at 03:26 PM 0
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@smokiespartakus did you manage to find an answer?

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Answer by gogoslab · Mar 12, 2017 at 07:32 PM

It seems that the Production mode works only after the application is live. Thanks for the reply.

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avatar image smokiespartakus · Mar 13, 2017 at 07:46 AM 0
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Yeah - sounds about right.

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