roll the ball - player not moving. Script seems fine,Roll a ball not rolling, should I add speed ?

Morning,

Hope you are doing well.
I closely followed the roll the ball tutorial, but still not successful.
I saw many different versions of this code. Some adding “speed” notion (which would be fine for to add), but I’d like to understand how it would work on the tutorial without this “speed” value.

Windows 10, Unity 5.4.0.f3
Thanks for your help

Hereunder is the code snippet

using UnityEngine;
using System.Collections;

public class PlayerController : MonoBehaviour
{
    private Rigidbody rb;

    void Start ()
    {
        rb = GetComponent<Rigidbody>();
    }

    void FixedUpdate ()
    {
        float moveHorizontal = Input.GetAxis ("Horizontal");
        float moveVertical = Input.GetAxis ("Vertical");

        Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);

        rb.AddForce (movement);
    }
}

ok, I found the answer.
" by using the keys setup on the input manager the ball moves in the scene."
alright, I needed to find the input manager and see what was in it… sorry for the disturbance.