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Question by brandoncluff · Sep 25, 2016 at 01:58 AM · 2d-physicsprototypeballoon

2D Balloon Physics Help!

Hello!

I'm working on a prototype for a physics driven game I would like to make. I have the controls down and it feels good, now I'm starting to work on some of the other physics. I have a player that can have 1 through 5 balloons attached to them.

script

object

What I need help with:

  • I want the balloons to have some physics when the "Character" in the hierarchy moves.

  • I want the balloons to be attached by strings with a fixed length between the "Character" and the balloon.

  • I want the balloons to instantiate relative to my player.

Any advice and proposed solutions will be appreciated!

Thank you!

--Brandon

screen-shot-2016-09-24-at-64628-pm.png (122.6 kB)
screen-shot-2016-09-24-at-64739-pm.png (71.3 kB)
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