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Question by MrKagouris · Oct 06, 2016 at 07:01 PM · scalingaspect-ratio

Need help with camera positioning and display aspect ratios.

I'm trying to make a top-down 3D game (for mobile) but I'm having trouble with getting it to work properly with different aspect ratios. If it were just intended for PCs I could just hardcode it for 16:9 but on mobile there's as many aspect ratios as there are Clash of Clans clones.

At the moment I'm considering that the only way to make it scale perfectly with the display would be to make every game object's size and position based on the screen dimensions (otherwise for example the edge of the game will appear on screen, or the borders will be out of the screen). Is there any better way to make it scale with virtually any aspect ratio?

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