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Question by Daloo92 · Oct 11, 2016 at 09:37 PM · camerabuildbuild settingsviewportgame view

scene view and game view change after building the game

so i just made my first game, but after I built it (as a .exe file), everything changed half the screen was missing, like it was cropped.

I found this answer: http://answers.unity3d.com/questions/1152782/camera-and-game-view-different-from-build.html and I tried it, but it seems that depending on the size of the game view, some parts of the screen disappear (basically if it's too small). is there a way to make the game view show me the exact resolution the game will have after it is built?

EDIT: this is only happening with the UI elements, the rest is fine. so my question becomes: how do I prevent the UI elements from changing places when i change the size of the game view?

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Answer by OusedGames · Oct 15, 2016 at 04:34 PM

I think you mean The Canvas (Menu) get too small, right? Or the game view?

If it's the canvas:

  • Go to your Canvas

  • Cancas Scaler

  • And change UI Scale Mode to: "Scale with screen size"

Hope it works!

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Daloo92
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avatar image Daloo92 · Oct 15, 2016 at 05:58 PM 0
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It Worked!! Thank youu!!

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Answer by Nova-1504 · Oct 12, 2016 at 06:03 AM

I am by no means an expert, but I think it has something to do with the resolution ratio. try playing around with that in the Quality settings.

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avatar image Daloo92 · Oct 15, 2016 at 01:24 PM 0
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do you mean in edit--> project setting --> quality? I didn't find anything about ratio in there... any other suggestions?

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