Script for Level management

Hi,

Im creating a game in which my character can collect coins. What i want to do is create a LevelManager script which counts my score, health etc etc. Im wondering how ever, on what should i attach this script? My player?

Well, you can attach it to any object you want that is active in the scene hierarchy but, generally, you should create a Manager/“God” object, often marked as DontDestroyLoad and using a Singleton pattern that persists throughout all your scenes.