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Question by jarryel · Jun 03, 2011 at 11:57 AM · androidjavaintegrationeclipse

Is possible to call a Unity3D function from a Java Android Class?

Hi,

I´ve integrated Unity with Eclipse to do a Android project following this tutorial

http://unity3d.com/support/documentation/Manual/Android-Integrating%20Unity%20With%20Eclipse.html

Integration is working OK, I can call Java methods from Unity but i can´t call Unity Methods from Java Classes..It would be wonderfull if somebody could help me..

Thanks a lot and sorry for my poor english.

Pedro Almagro

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Answer by tnetennba · Jun 03, 2011 at 12:55 PM

You can do something like this in Java once you have integrated with eclipse using the SendMessage function.

 public class myawesomeanroidapp extends UnityPlayerActivity
 {

 /** Called when the activity is first created. */
 
 @Override
 public void onCreate(Bundle savedInstanceState) 
 {
     super.onCreate(savedInstanceState);
 }

 public void SendMessageToUnity()
 {
     UnityPlayer.UnitySendMessage("Main Camera","foo",Integer.toString(fooint));
 }

}

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Answer by Peter G · Jun 03, 2011 at 12:43 PM

See this page under example 3 of the Android section. You do it very similarly to how you do it on iOS except that you have to create a JavaObject.

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