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Question by balthazad-blake · Oct 20, 2016 at 08:00 AM · android

How to enable unity remote 5 to work with android device

im using unity remote 5 to connect to my laptop the version of the app of unity im using is 5.4 have tried everything but its not working any advice would be good,have already tried the sdk things but have not had luck

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avatar image Lilius · Oct 20, 2016 at 10:22 AM 0
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Did you manage to run it on earlier versions? Sometimes it just wont work until you restart your android device.

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Answer by brossgaming12 · Jan 13, 2020 at 10:37 AM

you have to install the google usb driver in the android studio to run your unity project in the unity remote 5 and also make sure your sdk and jdk is located in the unity as well

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Answer by vedraan · Jan 02, 2020 at 12:44 PM

After spending a day trying to make this work on my Mac this is the only tutorial that proved valuable (will probably work for Windows too) :

https://www.techgrapple.com/make-unity-remote-work-on-mac-using-android-device/

The key step that was missing was to switch to Android build and download a Unity add-on for Android which was probably a requirement but mentioned nowhere in the official docs.

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Answer by jshinaniganz · Nov 20, 2019 at 03:03 PM

Hello Everyone!

I am astonished by the fact that no one mentioned the following solution.

Whatever brand of android smartphone manufactuer you are utilising, one has to enable developer mode on the device and enable usb-debugging afterwards.

Open the settings on your android device and navigate to OS version. Tap that entry a couple of times and developer mode is enabled. Afterwards just use the searchbar within the settings to find the developer settings and enable usb-debugging. On your first connection between smartphone and pc a promt pops up, asking for RSA fingerprint acceptance. It is important that you accept that dialogue, otherwise adb is simply not permitted to do the neccesarry api calls.

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Answer by TheUninvited · Oct 26, 2019 at 09:45 AM

for xiami users also check this , it might be useful : https://www.youtube.com/watch?v=zJFQ4vNLrRs

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Answer by lexmirnov · Jul 10, 2019 at 11:27 AM

@Mactroz idea worked for me. In my case it was LG V30+ and Unity 2019.1.9f1 and Unity Remote 5.

  1. Install LG Universal Mobile drivers from this page

  2. Connect the phone. Make sure the connection works (you can open the phone via Explorer; in case you can't use another cable). Close Unity on PC and Unity Remote on the phone.

  3. Device Management - Portable Devices - find your phone name (not model - the name you gave it when setting up for the first time). Remove the device and check the remove drivers flag. Pull it out of USB immediately.

  4. Activate Developer mode on the phone, turn on USB debugging, choose MTP mode as USB connection mode.

  5. Kill adb on PC. In my case it was Powershell C:\Program Files\Unity\Hub\Editor\2019.1.9f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools> .\adb kill-server

  6. Turn adb back on: .\adb start-server

  7. Plug the phone in, wait for device successfully installed confirmation.

  8. Make sure adb sees the phone: .\adb devices

  9. Start Unity, choose Project Settings -> Editor -> Device - Any Android device (or phone name, if you're lucky).

  10. Start Unity Remote on the phone, press Play in Unity. The game will start both on PC and on the phone.

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