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Question by balthazad-blake · Oct 20, 2016 at 08:00 AM · android

How to enable unity remote 5 to work with android device

im using unity remote 5 to connect to my laptop the version of the app of unity im using is 5.4 have tried everything but its not working any advice would be good,have already tried the sdk things but have not had luck

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avatar image Lilius · Oct 20, 2016 at 10:22 AM 0
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Did you manage to run it on earlier versions? Sometimes it just wont work until you restart your android device.

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Answer by $$anonymous$$ · Feb 23, 2018 at 10:56 AM

I was helped only by manual installing of adb driver. Instruction (in Russian) https://habrahabr.ru/post/157721/

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Answer by murkantilism · Nov 16, 2018 at 09:53 PM

For anyone experiencing this problem with an LG Smartphone (LG G5 for me) :

  • Connect your device via usb

  • Close Unity

  • Grab the universal drivers by LG here

  • Do the adb kill-server and restart adb as described above

  • Launch Unity, it should work now

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Answer by blueshark- · Feb 06, 2019 at 09:24 AM

  1. Close Unity

  2. Make sure you have "Developer Settings" on on your phone. (Tutorials on youtube about it) and enable 'USB Debugging' & Photo Transfer / Camera PTP (Peer to Peer).

  3. Make sure that the USB Cable is connected to the motherboard

  4. Open Unity Remote 5

  5. Open Unity & Run the game, wait a few seconds and it should start.

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Answer by Mactroz · Mar 06, 2019 at 08:26 PM

I tried all of the options above and nothing. I have a Samsung Galaxy S7, the solution was this:

-Make sure to have Developer Options and USB Debugging enabled in the Phone.

-My type of connection Phone to Computer was MTP (it can be set in the Developer Options of the Phone).

-In Control Panel-Device Manager (or Management, not sure cause I have it in Spanish).

-Looked for the device driver, in my case was under Portable Devices, then I unistalled it and immediatly unplugged the phone (because in some cases Windows tries to install again the drivers and we don't want that).

-Installed Samsung Kies 3.

-Plugged the phone and I saw it installing something new called Android ADB Interface.

-After the install my phone asked me if I'd like to connect with USB Debugging, I chose Yes.

-Opened Unity and hit Play.

*Note: My phone is never displayed in Editor Settings-Unity Remote-Device in Unity, it still displays "Any Android Device".

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Answer by lexmirnov · Jul 10, 2019 at 11:27 AM

@Mactroz idea worked for me. In my case it was LG V30+ and Unity 2019.1.9f1 and Unity Remote 5.

  1. Install LG Universal Mobile drivers from this page

  2. Connect the phone. Make sure the connection works (you can open the phone via Explorer; in case you can't use another cable). Close Unity on PC and Unity Remote on the phone.

  3. Device Management - Portable Devices - find your phone name (not model - the name you gave it when setting up for the first time). Remove the device and check the remove drivers flag. Pull it out of USB immediately.

  4. Activate Developer mode on the phone, turn on USB debugging, choose MTP mode as USB connection mode.

  5. Kill adb on PC. In my case it was Powershell C:\Program Files\Unity\Hub\Editor\2019.1.9f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools> .\adb kill-server

  6. Turn adb back on: .\adb start-server

  7. Plug the phone in, wait for device successfully installed confirmation.

  8. Make sure adb sees the phone: .\adb devices

  9. Start Unity, choose Project Settings -> Editor -> Device - Any Android device (or phone name, if you're lucky).

  10. Start Unity Remote on the phone, press Play in Unity. The game will start both on PC and on the phone.

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