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Question by Gentatsu · Oct 21, 2016 at 12:54 PM · networkingserverclientclient-server

Client with authority can't send information to server

I can't seem to send any data from the client to my server. Particularly, the transform of it. I spawn an object on the server, and assign it to my client. The client creates a spatial map (on a hololens), and I want the object spawned to interact with the environment. I added a network transform, and it works from server -> client, but since the server has no knowledge of the spatial map, it just falls straight down with gravity. I've tried SyncVars and Commands. The only way I know how to send data is by using Network messages, but it's rather cumbersome to do that every time.

Surely there must be an easier way to do t$$anonymous$$s, and I'm just doing somet$$anonymous$$ng silly.

I'm not using a NetworkManager, but rather NetworkServer functions for my server and a NetworkClient object for my client.

EDIT: Bumping t$$anonymous$$s, as could not figure out how to do t$$anonymous$$s still. I still use Network Messages, but like I said, it does not work very well with rigidbodies, etc.

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