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Question by romeromferr · Oct 26, 2016 at 01:12 PM · unity 5scripting problemerrorbugbugs

It seems that Unity 5.4.1 has bug !!!

Good morning, my doubt is following'm using Unity 5.4.1f (64 -BIT) I am using function "SceneManagement.LoadScene" but the problem is that does not load next scene !!! I wore old "Application.LoadLeve" but it became obsolete for unity in version 5. What do I solve this problem? Note: All scenes are declared in Build Scene 0 - menu Scene 1 - game

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avatar image Namey5 · Oct 27, 2016 at 05:20 AM 0
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You haven't provided particularly much information for us to work with. What language are you using? How are you accessing this function? Have you made sure to import the Scene$$anonymous$$anagement class as stated in the Unity Docs? Please be more specific.

avatar image hexagonius · Oct 27, 2016 at 10:22 PM 0
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You're dead sure you're calling

 UnityEngine.Scene$$anonymous$$anagement.Scene$$anonymous$$anager.LoadScene ();

with an appropriate build index or scene name, which are properly set in Build Settings and it does not work?

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