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This question was closed Oct 29, 2016 at 11:01 PM by tanoshimi for the following reason:

http://answers.unity3d.com/questions/139598/setting-variable-as-type-quotscenequot.html

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Question by Zitoox · Oct 29, 2016 at 09:18 PM · scenevariablereferencingcreation

Make a Scene variable

When you are making scripts that are going to be used in more than one object, it is a wise idea to make a variable. The problem is that in Unity you can't refer to a scene by simply typing "scene".

This means that i can't do a variable to hold a scene:

 var ScenetoLoad : Scene

The only way to reference a scene is by using it's name OR the number it occupy in the build list. BUT i am making a quick horror game and i WILL HAVE A SERIOUS PROBLEM with loading the game, because i really wanted to make something like resident evil's doors. But i can't do it without having a headache because i would need a separate folder just for the load scripts, as i need to make lots of the same just because of this.

So, is there a way around? Just asking.

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