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Question by Kapel · Nov 03, 2016 at 09:50 PM · mobileoptimizationanti-aliasingjagged

AntiAliasing on mobile

Hey everyone !

I have a little issue with my new game I actually working on. In editor my game looks excellent, but after build and export to my android device, objects looks jagged even with 8x anti aliasing. You can see t$$anonymous$$s diffrence in pictures below. My question is: Can i do somet$$anonymous$$ng to make my objects look more smooth ? Can i change somet$$anonymous$$ng in Unity Options? Or maybe my phone not support anti aliasing? Thanks for all answers.

Phone i used to run game is Samsung Galaxy Grand Prime. As you can see on screens, quality of edges is much lower on phone.

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Answer by Alokdo · Nov 04, 2016 at 02:36 AM

Are you sure that in the "quality settings" you put the same default level for Android and the level at w$$anonymous$$ch you have changed the Anti-Aliasing settings? ie.:If you put as default for Android "Good", you need to change the anti-aliasing settings for "Good"

Anyway, it's not a good idea to put too much anti-aliasing in a mobile game (2x its ok)

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Answer by Kapel · Nov 04, 2016 at 10:00 AM

Alokdo Thanks for your answer !

You solved my problem. I was changing quality options but didnt apply my changes for android devices. Sometimes easiest problem is the hardest to fix.

Thanks again :)

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