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Question by n4nn31355 · Nov 04, 2016 at 10:25 PM · uiraycastcharacterraycastingui image

Drag'n'Drop control Image raycast in code.

I want Drag'n'Drop UI Images between Panels. I found few ways to disable raycasting for provide successful call of onDrop event method:

  1. Implement IsRaycastLocationValid method for dragged Image;

  2. Set GetComponent<UnityEngine.UI.Image>().raycastTarget to false in OnDragBeggin method;

  3. Move Image to Layer which ignored by raycast;

  4. Add CanvasGroup component to Image object and change Blocks Raycasts property.

Which cons and pros in this ways?

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