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Question by mack411 · Nov 13, 2016 at 08:54 AM · velocityjitter

Player shakes(vibrates) back and forth while moving forward with rigidbody.velocity, how can i make it smooth ?

I have an player and I am moving it with rigidbody.velocity in 3D using virtual joystick, it moves perfectly in forward direction but while moving it shakes(vibrates) back and forth, those vibration are noticeable

My camera is not shaking, as any other object doesn't shake except player, camera follows player smoothly

What I have tried:- Update() and FixedUpdate() rigidbody.velocity and rigidbody.Addforce [shaking increases with Addforce as player moves] i have read nubmber of blogs but doesn't find useful

please help, I am stuck on this, thank you ...

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Answer by patrikmojzis · Jan 05, 2021 at 08:42 PM

Same problem here.

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avatar image Llama_w_2Ls · Jan 05, 2021 at 08:51 PM 0
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Have you tried lerping the position of the player when moving backwards? This will maintain smooth movement at the cost of accuracy of where the player truly is. This shouldn't be a problem if your game isn't a multiplayer game, where pinpoint hit detection is necessary.

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