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Question by ina · Jun 07, 2011 at 04:02 PM · androidshaderiosmaterialglass

Glass material or shader for mobile? iOS Android

How do you make reflective or refractive glass materials or shaders for mobile?

Currently, it seems the only option is diffuse with alpha. This is a very low-quality single-color semi-transparent look.

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Answer by DaveA · Jun 07, 2011 at 04:24 PM

I've used the TestMat_Glass_Diamond shader From the Hard Surface Shaders Free pack on the Asset store with ok results.

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avatar image ina · Jun 07, 2011 at 10:51 PM 0
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for some reason, it is not looking as expected. can you post some screenshots of more optimal results?

avatar image DaveA · Jun 08, 2011 at 12:03 AM 0
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Revised answer to callout the Hard Surface Shader pack. Use the test diamond material and tweak it.

avatar image JuiceReis · Apr 02, 2014 at 10:07 AM 0
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Thanks for letting me know about this texture pack

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