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Question by TIV-Games · Nov 16, 2016 at 03:18 PM · buildlightingwebgllightweb

Lighting doesn't work properly in WebGL build

So I have a 2d game where a player walks around the level (top view) with a flashlight in front of him. Everything works fine in the editor, however whenever I build it for WebGL and test it in my browser, one room only one, has a problem with lighting, and as I walk in different parts of the room lighting changes in a weird way, and the floor is blinking in the first half of the room, as well as the flashlight is barely visible (sometimes not at all).

Here's how it looks in the editor and is supposed to look like: alt text

And here's a few screenshots from the web build: alt text

P.S. Everything works fine in a standalone build.

scrensht1.png (116.8 kB)
scrnsht5.png (87.8 kB)
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avatar image TIV-Games · Nov 16, 2016 at 02:31 PM 0
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Also there seems to be no problem when I disable the 2 lights (the whole room works fine), these are the lights (the ones that look like from the windows).

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