UI Text to Decimal. How?

So this is my code, my input fields are supposed to have decimal numbers, that part does work.
I need to convert the text showing into a decimal as well, not a string, so that I can later add a part of the code that increases the number that was written at first. I’ve tried a lot of tricks, but none seem to work. Is there a way to convert the Text to a decimal? P.S I am using System

public class GameManager : MonoBehaviour {

public InputField Jackpot1;
public Text Jack1;

public InputField Jackpot2;
public Text Jack2;

public InputField Jackpot3;
public Text Jack3;

public void CopyText()
{

	Jack1.text = Jackpot1.text;
	Jack2.text = Jackpot2.text;
	Jack3.text = Jackpot3.text;
}

// Use this for initialization
void Start () {




}

	

// Update is called once per frame
void Update () {

	
	//Convert.ToDecimal (Jack1);

}

}

@Thatmexicanuzer

C#'s datatypes have a built in function that allows you to parse string data into int’s, float’s and double’s. Simply check out the Parse() and TryParse() methods.

Double.TryParse Example - MSDN Docs

Float.Parse Example - MSDN Docs

Int.TryParse - DotNetPerls

These methods allow you to convert a string into a number type. Parse will attempt to parse the string and if it fails it will throw a FormatException. If you want to perform some simple exception handling then TryParse will allow you test if the parse was successful.

float.Parse(“Text name”.text)
This turns the text from your text component into a float.

How the hell does these WRONG solutions come up at the top of the search.

It’s

string s = "-3.14";
float f = 0f;
if (float.TryParse(s, out f))
 {
 Debug.Log("results= "  + f );
 }
else Debug.Log("Failed to Parse.");

The first answer I guess isn’t WRONG, but is referencing .NET6 and has broken links.
The second isn’t really much of an answer.