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Question by $$anonymous$$ · Nov 22, 2016 at 05:33 AM · uishadertextuser interface

Text not being rendered on canvas

With a little trail and error I found that if the Canvas that has text I want to display is not enabled at the start of the game, then when I do enable the canvas during game play, the text does not show up.

I'm going to assume this is for optimization? Is their anyway I can override this, so I can enable a canvas and still have the text properly appear?

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avatar image oStaiko · Nov 22, 2016 at 07:41 AM 0
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What? Do you mean you disabled BOTH the canvas and the text? Just enable the text too, and only disable the canvas, or enable the text by script with text.setActive(true);

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Answer by gurbrindersingh · Sep 28, 2018 at 03:37 PM

@Entelicon have you checked text's color and size? Kindly doublecheck size, color and position of the text in a canvas.

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