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Question by gfgood · Nov 24, 2016 at 05:33 AM · positionrelative position

VIVE relative positioning

Hi all,

I've started messing with Steam Open_VR for a very simple game.

The concept requires that I have an understanding where the headset is in Unity space as I'll need to throw an object directly at the headset through a script.

I'm having a lot of trouble trying to relate objects spatially to the headset.

So far, I have successfully been able to set the height of the object based on the y position of the eyes, but other than that, I've really failed in creating a relative position. It really seems like the position data just doesn't translate properly.

Any help with this would be greatly appreciated.

Thanks!

George

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