Hi, I’m new to this platform and I’m trying to get a robot to attack my character. I started with this:
Using UnityEngine;
Using System.Collections;
Public class chase: MonoBehaviour {
Public Transform player;
Private object Vector;
// Use this for initialization
Void Start () {
}
// Update is called once per frame
Void Update () {
If (Vector3.Distance (player.position, this.transform.position) <10);
Vector var; Direction = player.position - transform.position;
This.transform.rotation = Quaternion.Slerp (this.transform.rotation,
Quaternion.Slerp (this.transform.position));
}
}
But I see many mistakes
Please help me.