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Question by PetterA · Dec 06, 2016 at 09:47 AM · build settingsbrowserrun

Run Unity game with Microsoft Edge

Hi, I have Unity 5 installed on a Windows 10 pc with IE11 and Edge browsers installed. Edge is my default browser for html files. When I click the Build & Run button in the Build settings to run my game, Unity is using IE 11 to execute the game. Why is not Edge used even though it is my default browser for html files? Is there any setting in Unity that allows me to switch browsers? I'm a complete Unity rookie so please be patient with me if this is a stupid question.

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avatar image tanoshimi · Dec 06, 2016 at 09:50 AM 0
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You mean for a WebGL build or a WebPlayer build? Edge does not support WebPlayer.

avatar image PetterA tanoshimi · Dec 06, 2016 at 10:28 AM 0
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Yes, it is for webGL build

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Answer by PetterA · Dec 06, 2016 at 08:43 PM

Well, I found the answer to this and I just made a stupid mistake. I thought I had set Edge to default browser on the PC when I made files with extension .html associated to the Edge browser, but it was till IE11. So I just had to open Windows Settings and change default browser to Edge in System->Default Apps.

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Answer by Paricus · Dec 06, 2016 at 10:19 AM

Use Chrome. It's better. Are you building to WebGL. Unity web player is deprecated on most browsers now.

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avatar image PetterA · Dec 06, 2016 at 10:26 AM 0
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Hi Paricus and thank you for your reply. Yes, I build to WebGL. Even though Chrome is a good browser I prefer $$anonymous$$icrosoft Edge. I guess it is a matter of taste and I really would like to know if there is a way of switching browser when running games from Unity.

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