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Question by Chocolade · Dec 06, 2016 at 07:47 PM · c#scripting problemscript.

Why when using EditorWindow script type and MenuItem it's not add it to Hierarchy right click mouse context menu ?

 using UnityEngine;
 using UnityEditor;
 using System.Collections;
 using System.Collections.Generic;
 using System.Linq;
 using System;
 
 public class Sorting : EditorWindow
 {
     string objectsName = "";
     bool groupEnabled;
     bool myBool = true;
     float myFloat = 1.23f;
 
     // Add menu named "Objects" to the GameObject menu
     [MenuItem("GameObject/Test")]
     static void Init()
     {
         // Get existing open window or if none, make a new one:
         Sorting window = (Sorting)EditorWindow.GetWindow(typeof(Sorting));
         window.Show();
     }
 
     void OnGUI()
     {
         GUILayout.Label("Base Settings", EditorStyles.boldLabel);
         objectsName = EditorGUILayout.TextField("By Name", objectsName);
         groupEnabled = EditorGUILayout.BeginToggleGroup("Optional Settings", groupEnabled);
         myBool = EditorGUILayout.Toggle("Toggle", myBool);
         myFloat = EditorGUILayout.Slider("Slider", myFloat, -3, 3);
         EditorGUILayout.EndToggleGroup();
 
         GUILayout.FlexibleSpace();
 
         EditorGUILayout.BeginHorizontal();
         GUILayout.FlexibleSpace();
         EditorGUI.BeginDisabledGroup(objectsName == "");
         if (GUILayout.Button("Name"))
         {
 
         }
         EditorGUILayout.EndHorizontal();
         EditorGUI.EndDisabledGroup();
      }
  }

I'm using [MenuItem("GameObject/Test")] So when i click in the unity editor menu on GameObject i see in the context menu also the Test.

But when i make on the Hierarchy window right click on the mouse i don't see the Test in the context menu.

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