• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Hydroid · Dec 09, 2016 at 06:18 AM · teleportpanelgroups

How to get a panel to teleport to a set if coordinates once it reaches a set of coordinates c#

Hello! I've been researching for a day or two and could not find any help on this subject. I am making a game in C# that will have the same rain effect as the background falling cookies in Cookie clicker. I have got everything I want, even the part where the background moves downward on the y-axis, but here is the problem. I can't get it to repeat back to the top of the screen so it gives the impression of it being infinite. I've tried stuff like MoveObject(transform), transform.position, and so on. But what I've realized is that I can only get it to show RectTransform's Left, Right, Top, Bottom, and Pos Z. I'm trying to move a panel with a bunch of images in it instead of a single button.

Here is the script I've made so far:

using UnityEngine; using System.Collections;

public class MoveFlyingEmails : MonoBehaviour { //KEEP //top: 1191.208 <-- once a section of flying emails gets here //bottom: -1191.208 <-- Once a section of flying emails gets here public int toptop = 1191; public int topbottom = -1191; public int bottomtop = -926; public int bottombottom = 926; public int yPosBottom; public int xPosBottom; public int yPosTop; public int xPosTop; void Update() { if (transform.position.x == xPosBottom) { if (transform.position.y == yPosBottom) teleporttoTop(); } } public void teleporttoTop() { transform.position = new Vector3(0, 0, 0); } }

Thank you in advance.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Hydroid · Dec 10, 2016 at 05:49 PM

Okay, I fixed it. here is the code I used that worked:

 using UnityEngine;
 using System.Collections;
 
 public class MoveFlyingEmails : MonoBehaviour
 {
     void Update()
     {
         if (transform.position.y <= -2507.5f)
         {
             teleporttoTop();
         }
         
     }
     public void teleporttoTop()
     {
         transform.position = new Vector3(503.5f, 1200, 0);
         Vector3 newPos = new Vector3(503.5f, 1200, 0);
         transform.parent.position = newPos;
 
         Debug.Log("Successfully teleported!");
     }
 }
 
    


   

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

XR VR: How to open panel after entering teleport anchor 0 Answers

How to change material color to a specific object group's childs..? 1 Answer

Seamless portals into other spaces 4 Answers

Teleporting on collision 1 Answer

OnMouseEnter Error 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges