Hello!
I’m new to Unity and I have an interesting problem.
I wanted to create 10 circles that appear at random places on the screen and move in random directions. I made one circle and copied it 9 times, thinking it would be okay. But when I run my game, all 10 circles appear on the same place and move to the same direction. They are basically the same. The interesting part is, when I add some print() lines to the script they become unique, so I get the 10 circles at random places going in random directions…
What am I doing wrong? Should I copy gameObjects differently?