Error Build Player ReflectionTypeLoadException

ReflectionTypeLoadException: The classes in the module cannot be loaded.
System.Reflection.Assembly.GetTypes () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/Assembly.cs:371)
UnityEditor.AttributeHelper+c__Iterator31[System.Collections.Generic.IEnumerable1[UnityEditorInternal.PluginDesc]].MoveNext () (at C:/buildslave/unity/build/Editor/Mono/AttributeHelper.cs:277)
UnityEditor.PluginImporter+c__Iterator0.MoveNext () (at C:/buildslave/unity/build/artifacts/generated/common/editor/PluginImporterBindings.gen.cs:123)
UnityEditor.Android.PostProcessAndroidPlayer.PreparePlugins (System.String stagingArea, System.String targetLibrariesFolder)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
UnityEditor.HostView:OnGUI()

Have you solved the problem? I have the same exact issue and can’t find a sulotion.