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Question by Kourosh · Jun 11, 2011 at 06:11 PM · getcomponentunique

How to use getcomponent when there is more than one component with same name is assigned to the gameObject?

What would be the way to call a script using GetComponent when there're many of these scripts (with the same name) is attached to a GameObject? Is there any unique ID that I can call as the GetComponent's parameter instead of the name of the script?

Thank you

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avatar image aldonaletto · Jun 11, 2011 at 08:02 PM 0
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How do you know which object you want to get? Was it clicked, or touched by the character, or are you going to get all objects, one at a time?

avatar image Kourosh · Jun 11, 2011 at 08:21 PM 0
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It's all about one object. It's just that script A has been assigned several times for some reasons. But I need to call Script A and know which one I'm dealing with.

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Answer by Peter G · Jun 11, 2011 at 07:57 PM

I would use Component.GetComponents.() to get an array then you should be able to just associate an index with the script that you want.

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