What if the player sets resolution to higher than his monitor?

I have an options menu that has a setting for screen resolution - it sets it through Screen.SetResolution.

What if the player has, let’s say a 1920x1080 monitor, but he picks something higher? Will everything stay the same, or maybe some of the display will drift “outside” of the monitor?

I can’t test this right now, but I need to know this to make the rest of the settings menu.

If your Canvas is set up to re-size its elements then changing the resolution to a higher one than currently supported will cause the UI elements to resize and shrink. Click here for more info on how.