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Question by Mokenister · Dec 23, 2016 at 08:28 PM · collaborationshare

Is it possible to somehow share a project with other people

Here's the deal: I want to make a game with my friend, but it would be hard for us to code it because we would have to send the code files through skype all the time and it would be a mess, so is it possible to use like a cloud server of some sort, so every time I can save a project onto it and my friend receive it? Also, I can't pay for anything so It'd be good if it's free. Thanks!

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Answer by mateo4632 · Dec 23, 2016 at 08:42 PM

Unity has a built in service called collaborate, all you got to do is from your project click the window button on the top. Then go to where it says Services and click that. Then from that tab scroll to where it says collaborate. turn it on and you may need to create a group, or you can just add your friend with the email he used to make his unity account. Hope this works, if it doesn't or you get stuck let me know!

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avatar image Mokenister · Dec 23, 2016 at 08:56 PM 0
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Thank you so much, I was looking for this but couldn't find it anywhere! My unity is updating now so when It's done I'm gonna see if that works out :)

avatar image Mokenister · Dec 23, 2016 at 10:25 PM 0
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Hey I'm having troubles with inviting my friend to the cloud, I invite him but he doesn't receive an invitation, or he can't find it anywhere at least. Where should he look and should i do something more than just that? Thanks

avatar image mateo4632 Mokenister · Dec 27, 2016 at 05:11 AM 0
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Sorry for the late reply but you should make an Organization and invite him to that. Then share the project with that organization. To make the organization go to here https://id.unity.com/organizations You will most likely be asked to sign in so do so. Then click the organizations tab if it isn't already open. Then click the add new button and it will ask for a name of the organization and what not. Finally once you create it find where it says add people or something and add your friend. Once all that is done go back to your unity project and do the collaborate but share it with the organization you just made.

Once you share it tell your friend to open unity, but you know how it opens a window for you to click which project you want to select. Well on the left-side of this window it will say Cloud. you want your friend to click that and download the project. Once they have downloaded it they can open it up and send you changes or update changes you send them.

Hope this works!!! Let me know if you need more help!

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Answer by kevnull · Dec 24, 2016 at 08:04 AM

You can also use the gold standard of Github and Github LFS (which stands for Large File Storage to deal with models and other larger non-code files). I use it on multiple Unity projects. The advantage of that is you get a very well established source control model and platform through which many people have experience and can help you. It also means it's something you can have others contribute to if you have it open source.

In terms of cost, public projects are free on Github. That said, it's unlikely people are spending time digging through your Github account for source code.

Here's a good tutorial on setting it up for Unity: http://en.joysword.com/posts/2016/03/setting_up_github_for_unity_projects/

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