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Question by Miti · Dec 26, 2016 at 12:12 PM · multiplayergoogle playgooglegoogle-play-store

Goolge play multiplayer service ...need help with automatch

Hi. i am new with Google play services and i am going to make a 1 vs 1 turnbased multiplayer game . I've followed docs and i used these codes to make auto match making .

 public void OnQuickMatchClick(){
     PlayGamesPlatform.Instance.TurnBased.CreateQuickMatch(1, 1,
         0, OnMatchStarted);
         
     }
 
     // Callback:
     void OnMatchStarted (bool success, TurnBasedMatch match)
     {
         
         if (success) {
             SceneManager.LoadScene ("Game");
             LogText.text = match.Participants.Count.ToString ();
 
         }
     
      else {
             LogText.text ="Match Failed - try again";
         }
     }

in devices by click on quick match button game scene loads but the participant count is 1 and there is no opponent . Am i missing somet$$anonymous$$ng ?

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