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Question by kuro_chan · Jun 12, 2011 at 11:09 AM · listpropertyserializerplist

Load plist in Unity 3d running on a Windows machine

Hello, I'm creating an iPhone app using unity 3d running on a windows mac$$anonymous$$ne. Yes it may sound awkward but I'll build my app in a MAC mac$$anonymous$$ne after I finish creating it in t$$anonymous$$s windows mac$$anonymous$$ne.

My question is, will I be able to test or to load a .plist file using unity 3d? of course with the use of propertylistserializer.js script.

Thanks in advance!

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