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Question by Szustarol · Jan 02, 2017 at 10:08 PM · c#2dscreenspritesscaling

Scale a sprite horizontally as well.

Hi!
I want my GUI elements to scale to fit whole screen. They do scale well when i increase screen height, but they do not scale horizontally.
How can I make them scale horizontally, also I have canvas attached to all my elements and canvas is set to world size.

Please refer to the screenshots so maybe You can see what I mean. I am developing for mobile phones, I know it might look ugly on wider screens but It doesnt matter on moblies.

zrzut-ekranu-z-2017-01-02-230425.png (70.2 kB)
zrzut-ekranu-z-2017-01-02-230439.png (73.0 kB)
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Answer by UnityCoach · Jan 03, 2017 at 10:58 AM

You need to set the anchors on X to 0 and 1. I would suggest you take a quick crash tutorial on Unity UI, it'll save you time.

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