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Question by d3garcia · Jan 08, 2017 at 09:25 AM · 2dspritesimporting assetscompressionformat

Change compression type to every sprite

I have a project with many different folders that contain the sprites, how can I change the compression type to all of them without going to look folder by folder? I've tried using "t:Sprite" in search but when selecting a file I don't have those options in the inspector. Any workarounds will be greatly appreciated.alt text

screen-shot-2017-01-06-at-125336-pm.png (266.6 kB)
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avatar image d3garcia · Jan 06, 2017 at 09:23 PM 0
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I've been trying different methods, as far as I understand when you use the search bar to find Sprites, unity will find only the sprite itself but not the dependency (which I think is what contains Unity's info about that sprite); once the search result is done you can select multiple sprites and with a right click you select the dependancies where you can change the format or compression type, unfortunately when using this method, the objects lose the reference to the sprite and you end up with missing sprite in all your objects. So no luck so far, if anyone has other ideas please share.

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Answer by Anemor2000 · Aug 14, 2017 at 02:32 PM

Type t:texture instead.

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avatar image d3garcia · Aug 14, 2017 at 04:21 PM 0
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Thank you! works exactly how I needed.

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