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Question by BobbleHead · Jun 14, 2011 at 11:18 AM · rotate

Speeding up Rotation

Using the below code:

 function Update() {
 transform.Rotate(Vector3.left * Time.deltaTime);
 }

What would I add to make the object this scropt is attached to rotate faster?

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Answer by demize2010 · Jun 14, 2011 at 11:26 AM

 var rotationSpeed : float = 50;
 
 function Update() {
 transform.Rotate(Vector3.left (rotationSpeed * Time.deltaTime));
 }
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Answer by byerdelen · Jun 14, 2011 at 11:26 AM

I didn't get it, simply multiplying it with something maybe like:

transform.Rotate(Vector3.left * Time.deltaTime *2 );

Maybe I got your question wrong.

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