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Question by brian7526 · Mar 12, 2010 at 06:15 PM · physics

Different Physic engines?

My questing is fairly simple. I am fairly new to the Unity3D engine, a few months, and I would like to use a different physics engine that the Unity engine. I was wondering if you can import an engine like Bullet or Nvidia Physx into Unity3D and use that instead?

Thanks for taking the time to answer.

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avatar image Anton1274 · Jun 24, 2015 at 11:04 AM 0
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This is a bada News because physx engine bun bad non ATI gpu

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Answer by Eric5h5 · Mar 12, 2010 at 06:38 PM

Unity already uses PhysX, but no, you can't replace it with another physics engine. You can write your own using scripting or use C++ plugins though.

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avatar image brian7526 · Mar 12, 2010 at 06:41 PM 0
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So if I wanted to wright my own engine I can write it in C++ with a plugin?
Can you direct me to a good C++ plugin download?

avatar image Eric5h5 · Mar 12, 2010 at 07:06 PM 0
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The plugin docs are here: http://unity3d.com/support/documentation/$$anonymous$$anual/Plugins.html

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Answer by lowbloodsugar · Mar 12, 2010 at 08:10 PM

Please post the code when you get the Bullet engine integrated. LOL.

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avatar image teddytrowbridge · Jun 10, 2015 at 11:11 PM 0
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How has this not been downvoted... why would you post this?

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