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Question by aw1231 · Jun 14, 2011 at 08:28 PM · blender

blender file exported to fbx scaled wrong

When I import my fbx file, it shows up with the axes, but i can't see it. I have tried changing the scale. but i can't see it. I am new by the way.

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avatar image Chris D · Jun 14, 2011 at 08:58 PM 1
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As a test, try exporting some basic shape from blender first. make it at 0,0,0 and 1 unit or something so that you'll know exactly where it is and how large it's supposed to be.

Also, how do you know it's scaled incorrectly? Have you tried selecting it in the hierarchy and pressing the 'f' key?

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Answer by Dan the Man · Jun 14, 2011 at 09:06 PM

Oh yeah.. when you export as fbx in blender, make sure you select your mesh(s) first.

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